Neal Kanodia
About Neal Kanodia
Neal Kanodia is a Senior Software Engineer currently at Riot Games, where he has worked since 2016. He previously held positions at Google and Artillery Games, Inc., and earned a Bachelor of Science in Computer Science from Stanford University.
Work at Riot Games
Neal Kanodia has been employed at Riot Games since 2016, where he holds the position of Senior Software Engineer. His role involves contributing to the development and maintenance of software systems within the company. Riot Games is known for its commitment to creating engaging gaming experiences, and Kanodia's expertise plays a crucial role in achieving this objective.
Previous Experience at Google
Before joining Riot Games, Neal Kanodia worked at Google as a Staff Software Engineer from 2004 to 2014. During his ten years at Google, he was involved in various projects that contributed to the company's software development efforts. His experience at Google provided him with a strong foundation in software engineering and development practices.
Experience at Artillery Games, Inc.
Neal Kanodia served as a Software Engineer at Artillery Games, Inc. from 2014 to 2016. In this role, he focused on software development for gaming applications. His time at Artillery Games allowed him to further refine his skills in the gaming industry and contribute to innovative projects.
Education and Expertise
Neal Kanodia earned a Bachelor of Science degree in Computer Science from Stanford University, completing his studies from 2000 to 2004. His education provided him with a solid understanding of computer science principles, which he has applied throughout his career in software engineering.