Noah Selzer

Senior Game Designer @ Riot Games

About Noah Selzer

Noah Selzer is a Senior Game Designer at Riot Games, where he has worked since 2021. He has previously held various roles at Riot Games, including Associate Game Designer and Final Design Team Lead, and contributed to the development of games such as Hextech Mayhem and Ruined King.

Work at Riot Games

Noah Selzer has held multiple positions at Riot Games, contributing to various aspects of game design and quality assurance. He began his career at Riot Games as a Quality Analyst from 2013 to 2016. He then transitioned to the role of Associate Game Designer, where he worked for two years until 2018. Following this, he served as a Game Designer from 2018 to 2020 and later took on the role of Final Design Team Lead for one year until 2021. Currently, he is a Senior Game Designer, a position he has held since 2021.

Projects and Contributions

During his tenure at Riot Games, Noah Selzer contributed to the development and release of notable games such as Hextech Mayhem and Ruined King. His role as a creative liaison for external teams on Riot Forge projects highlights his involvement in collaborative efforts to enhance game development. His experience across various roles has allowed him to influence multiple stages of the game design process.

Education and Expertise

Noah Selzer studied at Rensselaer Polytechnic Institute, where he gained foundational knowledge and skills relevant to game design. His educational background has supported his career progression at Riot Games, where he has developed expertise in game design, quality analysis, and team leadership.

Background

Noah Selzer has a diverse background in the gaming industry, with a focus on game design and quality assurance. His career at Riot Games spans over eight years, during which he has taken on various roles that have contributed to his professional growth. He is based in Los Angeles, California, where he continues to work in the gaming sector.

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