Peter Phillips
About Peter Phillips
Peter Phillips is a Principal Software Engineer at Riot Games, where he has worked since 2013. He has held various engineering roles at notable companies including Kabam, THQ, Bioware, Electronic Arts, and Linden Lab.
Work at Riot Games
Peter Phillips has been employed at Riot Games as a Principal Software Engineer since 2013. His role involves leading software development initiatives and contributing to the technical direction of projects. He has been part of the team for 11 years, working from the Santa Monica, CA office. His extensive experience in the gaming industry supports his contributions to the company's objectives.
Previous Experience in Software Engineering
Before joining Riot Games, Peter Phillips held several significant positions in the gaming industry. He worked at Kabam as a Lead Software Engineer - Backend for six months in 2012. Prior to that, he was a Senior Programmer II at THQ from 2008 to 2010. His career also includes a role as Infrastructure Engineering Group Lead at Bioware from 2010 to 2012, where he focused on engineering infrastructure.
Career at Electronic Arts and Linden Lab
Peter Phillips began his career in the gaming industry at Electronic Arts, where he served as the Ultima Online Live Team Lead from 2002 to 2005. He then transitioned to Linden Lab, where he worked as Studio Director, Software Developer, and LindeX Guy from 2005 to 2007. His roles at these companies contributed to his development as a software engineer and leader in the field.
Education and Expertise
The specific educational background of Peter Phillips is not provided. However, his extensive experience in software engineering and leadership roles across various prominent gaming companies indicates a strong foundation in software development principles and practices. His expertise spans backend development, infrastructure engineering, and team leadership.