Philip Victor Woods
About Philip Victor Woods
Philip Victor Woods is an Engineering Manager at Riot Games, specializing in Content Acquisition and Experience. He has a diverse background in software engineering, having held various positions at companies such as Bento Box Entertainment, Tradesy, and Disney Interactive Media Group.
Current Role at Riot Games
Philip Victor Woods serves as the Engineering Manager for Content Acquisition and Experience at Riot Games. He has been with the company since 2016, contributing to the development and enhancement of the League of Legends experience. His role involves overseeing engineering projects that focus on content acquisition, ensuring that the gaming experience meets the high standards set by the company.
Previous Experience in Software Engineering
Prior to his current position, Woods held various roles in software engineering. He worked as a Software Engineering Manager at Bento Box Entertainment LLC for one year in North Hollywood, California. He also served as a Contract Software Engineer in Hungary for four years. His experience includes a position as Vice President of Engineering at Tradesy for five months and as a Software Engineer at Disney Interactive Media Group for two years.
Educational Background
Woods studied at the California Institute of the Arts, where he earned a Bachelor of Fine Arts degree from 2005 to 2009. This educational background provided him with a foundation in creative and technical skills, which he has applied throughout his career in software engineering and management.
Recognition and Company Culture
During his tenure at Riot Games, the company was recognized as one of the '25 Best Companies to Work for in Technology' by Glassdoor. Additionally, Woods has experience working at a company that ranked third on Great Place to Work's 2013 Best Medium Workplaces list, highlighting his involvement in organizations that prioritize positive workplace culture.