Ryan Mitchell
About Ryan Mitchell
Ryan Mitchell is a Quality Assurance Engineer II at Riot Games, specializing in VALORANT. He has a diverse background in gaming and community operations, having worked with various organizations including Mobalytics, IGN Entertainment, and Twitch.
Work at Riot Games
Ryan Mitchell has been employed at Riot Games as a Quality Assurance Engineer II since 2019. In this role, he participates in the design playtest team, contributing to the analysis of new agents, maps, and balance changes in VALORANT. He has also previously worked with the Game Systems team at Riot Games, focusing on Gameplay Tech for VALORANT. His responsibilities include serving as a Quality Owner for Premium Content, where he ensures high-quality player experiences.
Professional Experience in Gaming
Before joining Riot Games, Ryan Mitchell held various positions in the gaming industry. He worked as a Lead Analyst at Mobalytics in 2018 for nine months. His earlier experience includes roles at IGN Entertainment, where he served as Community Operations Manager for the IGN Pro League and as Mainstage Manager. Additionally, he has a background as a professional gamer, having played Team Fortress 2 with Evil Geniuses and Complexity Gaming, and participated in Overwatch and StarCraft 2 with Splyce Inc. and Check Six Gaming, respectively.
Education and Expertise
Ryan Mitchell earned a Bachelor of Arts in Philosophy from UC Santa Barbara, where he studied from 2005 to 2010. He furthered his education by completing the Esports Management Specialized Studies Program at UC Irvine in 2019. This combination of academic and practical experience has equipped him with a unique perspective on both gaming and community engagement.
Twitch Partnership
Since 2016, Ryan Mitchell has been a Twitch Partner, a role he has maintained for eight years. This position allows him to engage with the gaming community and leverage his expertise in content creation and community management, further enhancing his profile in the esports and gaming landscape.