Ryan Ribot
About Ryan Ribot
Ryan Ribot is an Art Lead at Riot Games, where he has worked since 2015. He holds a Master of Arts in Game Design from the Academy of Art University and has experience in graphic design and texture artistry.
Work at Riot Games
Ryan Ribot has held the position of Art Lead at Riot Games since 2015. In this role, he contributes to the artistic direction and visual development of projects within the company. His tenure at Riot Games spans over nine years, during which he has been involved in various initiatives that align with the company's focus on creating engaging gaming experiences.
Education and Expertise
Ryan Ribot studied Game Design at the Academy of Art University, where he earned a Master of Arts (MA) degree from 2012 to 2015. Prior to this, he obtained a Bachelor of Fine Arts in Game Art and Design from The Art Institutes, completing his studies from 2005 to 2008. His educational background has equipped him with a solid foundation in game design principles and artistic techniques.
Previous Work Experience
Before joining Riot Games, Ryan Ribot worked as a Texture Artist at Telltale Games for one year, from 2014 to 2015. Earlier in his career, he served as a Graphic Designer at Site Enhancement Services for seven months in 2011. Additionally, he spent ten years as a student at the Academy of Art University, where he honed his skills in the San Francisco Bay Area.
Background
Ryan Ribot has a diverse background in the field of game design and art. His journey began with a Bachelor of Fine Arts in Game Art and Design, followed by a Master of Arts in Game Design. This educational path laid the groundwork for his professional career, allowing him to develop expertise in various aspects of game art and design.