Sean Cline
About Sean Cline
Sean Cline is a Staff Network Engineer specializing in Cloud Operations, currently employed at Riot Games since 2021. He has extensive experience in network engineering, having worked in various roles at Riot Games and previously at Geek Squad and Ericsson.
Current Role at Riot Games
Sean Cline currently serves as a Staff Network Engineer (Network Engineer III) in the Cloud Operations team at Riot Games. He has held this position since 2021 and is based in Las Vegas, Nevada. In this role, he is responsible for overseeing network operations and ensuring the stability and performance of cloud-based infrastructure.
Previous Experience at Riot Games
Sean Cline has extensive experience at Riot Games, having worked in various roles since 2012. He started as an Associate Network Engineer in Operations and progressed to Senior Network Operations Center Technician. He then served as a Network Engineer on the Core Infrastructure Team and later on the Riot Container Engine team. His tenure at Riot Games spans nearly a decade, showcasing his growth within the organization.
Early Career at Geek Squad and Ericsson
Before joining Riot Games, Sean Cline worked as a Lead Repair Technician at Geek Squad from 2006 to 2011. He also gained experience as a National Network Operations Center Technician at Ericsson for 11 months in 2010. These roles provided him with foundational skills in network operations and technical support.
Education and Expertise
While specific educational details are not provided, Sean Cline's career trajectory indicates a strong background in network engineering and operations. His roles at Riot Games and previous positions demonstrate expertise in managing complex network infrastructures and cloud operations.