Shawn Main

Shawn Main

Principal Game Designer @ Riot Games

About Shawn Main

Shawn Main is a Principal Game Designer at Riot Games, where he has worked since 2017. He has a background in game design, notably contributing to Magic: The Gathering and its expansions.

Work at Riot Games

Shawn Main has served as Principal Game Designer at Riot Games since 2017. He operates from the company's Los Angeles, California office. In this role, he is responsible for leading game design initiatives and contributing to the development of various projects within the organization. His extensive experience in game design enhances the creative processes at Riot Games.

Education and Expertise

Shawn Main earned a Bachelor of Arts degree in Theatre/Theater from Hampshire College, where he studied from 2000 to 2005. He also attended The American University in Cairo, further broadening his educational background. His academic experience has contributed to his skills in game design and storytelling within the gaming industry.

Background in Game Design

Prior to his tenure at Riot Games, Shawn Main worked at Wizards of the Coast as a Senior Game Designer from 2011 to 2017. During this period, he played a significant role in the design of several Magic: The Gathering sets, including Khans of Tarkir and Magic 2015. His background in game design spans over a decade, focusing on both multiplayer and single-player experiences.

Achievements in Game Development

Shawn Main led the creation and design of Magic: The Gathering - Conspiracy, a multiplayer-focused expansion released in Summer 2014. He was also the lead designer for the tutorial of Duels of the Planeswalkers 2014 and contributed to the 2015 version. His contributions extend to various Magic: The Gathering sets, showcasing his expertise in game mechanics and player engagement.

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