Srinavin Nair
About Srinavin Nair
Srinavin Nair is a Principal Combat Designer at Riot Games, where he has worked since 2021. He holds a Master's degree in Entertainment Technology from Carnegie Mellon University and has extensive experience in game design and programming across various companies.
Work at Riot Games
Srinavin Nair serves as the Principal Combat Designer at Riot Games, a position he has held since 2021. In this role, he focuses on developing combat systems that enhance player experience and engagement. He has contributed significantly to the design and optimization of tools and frameworks that support combat design teams. His work aims to improve gameplay mechanics and ensure a seamless interaction for players within the game environment.
Education and Expertise
Srinavin Nair earned a Master's degree in Entertainment Technology with a focus on game development from Carnegie Mellon University, where he studied from 2008 to 2010. Prior to that, he completed a Bachelor's degree in Computer Science at the National Institute of Technology Karnataka from 2004 to 2008. His education has provided him with a strong foundation in both the technical and creative aspects of game design.
Background
Srinavin Nair has a diverse professional background in game development. He began his career with internships at SilverTree Media and Sim Ops Studios in 2009. Over the years, he has held various positions including Gameplay Programmer at Rebel Entertainment, Inc., Lead Software Engineer at Codename Games, and Senior Technical Combat Designer at Santa Monica Studio. His experience spans over a decade in the gaming industry, primarily in the Greater Los Angeles Area.
Achievements
Throughout his career, Srinavin Nair has played key roles in multiple game development projects. His contributions include building and optimizing tools and frameworks for combat design teams, particularly during his tenure at Riot Games. He has also worked as a Lead Game Designer and Lead Programmer at Section Studios, where he further honed his skills in game design and programming.