Timothy Beck

Software Engineer @ Riot Games

About Timothy Beck

Timothy Beck is a Software Engineer at Riot Games in Los Angeles, California, where he has worked since 2021. He holds a Bachelor of Science in Computer Science from The Master's University and has previous experience as a QA Tester and Programmer Intern at WayForward Technologies.

Work at Riot Games

Timothy Beck has been employed as a Software Engineer at Riot Games since 2021. He works in Los Angeles, California, contributing to various projects within the company. Prior to his current role, he completed a six-month internship at Riot Games in 2020, where he gained valuable experience in software engineering practices and team collaboration.

Previous Experience at WayForward Technologies

Before joining Riot Games, Timothy Beck worked at WayForward Technologies. He served as a QA Tester for three months in 2018, where he was responsible for testing software and identifying bugs. Following this role, he completed a two-month internship as a Programmer in 2019, further developing his programming skills in a professional environment.

Education and Expertise

Timothy Beck earned a Bachelor of Science in Computer Science from The Master's University, completing his studies from 2017 to 2021. During his time at the university, he also worked as a Computer Science Grader and Teaching Assistant from 2018 to 2020, assisting in the education of fellow students and enhancing his understanding of computer science concepts.

Internship Experience

Timothy Beck's internship experience includes a role as a Software Engineer Intern at Riot Games in 2020. This six-month internship provided him with practical experience in software development and exposure to the gaming industry. His earlier internship as a Programmer at WayForward Technologies in 2019 also contributed to his foundational skills in programming.

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