Tobias Koepp
About Tobias Koepp
Tobias Koepp is a 3D Environment Artist III currently employed at Riot Games in Los Angeles, California. He has extensive experience in the gaming industry, having worked for notable companies such as King, Epic Games, and Activision, and is proficient in various industry-standard tools.
Work at Riot Games
Tobias Koepp has been employed at Riot Games as a 3D Environment Artist III since 2022. His role involves creating detailed and immersive environments for games, contributing to the overall visual experience. His expertise in industry-standard tools enhances the quality of the environments he develops.
Previous Experience in Game Development
Before joining Riot Games, Koepp worked at several notable companies in the gaming industry. He served as a Game Artist at King in Stockholm from 2018 to 2019. Prior to that, he was a 3D Artist at elite3d in Valencia from 2015 to 2016. He also held positions at Coatsink Software and Activision, where he worked as a Freelance Environment Artist.
Education and Expertise
Koepp earned a Bachelor’s Degree in Game Architecture & Design from Breda University of Applied Sciences, completing his studies from 2011 to 2015. His education provided a strong foundation in game development principles, which he applies in his professional work. He is proficient in various tools, including Substance Painter, Maya, zBrush, 3dCoat, and Photoshop.
Skills in 3D Environment Art
Tobias Koepp possesses a range of skills relevant to 3D environment art. He is experienced in game-ready asset creation using both PBR and traditional methods. His expertise includes world building, level art, optimization, layout, and lighting. Koepp is also knowledgeable in using Unreal Engine and Unity.
Career Progression
Koepp's career in the gaming industry has seen significant progression. He began as an Environment Art Intern at Guerrilla Games in 2014 and advanced to roles at major companies such as Epic Games, where he worked as an Environment Artist and later as a Senior Environment Artist. His diverse experience across various companies has contributed to his development as a skilled 3D Environment Artist.