Torrance Trotter
About Torrance Trotter
Torrance Trotter is an Associate Software Engineer at Riot Games, with a background in quality assurance and game testing. He has experience working with various game engines and modeling packages, and holds a Bachelor of Science in Game Art and Design from The Art Institute of Los Angeles.
Work at Riot Games
Torrance Trotter has been employed at Riot Games as an Associate Software Engineer since 2022. In this role, he contributes to the development and maintenance of software projects within the gaming industry. His experience in software engineering allows him to work effectively on various initiatives that support the company's objectives.
Previous Experience in Quality Assurance
Before joining Riot Games, Torrance Trotter held multiple positions at Age of Learning, Inc. He served as an Associate Quality Assurance Engineer from 2021 to 2022 and as a Senior Quality Assurance Analyst from 2019 to 2021. Additionally, he worked as a Quality Assurance Tester from 2018 to 2019. His roles involved ensuring the quality and functionality of educational software products.
Experience in Game Testing
Torrance Trotter has a background in game testing, having worked as a QA Game Tester at various companies. He was employed at Volt in 2014 for five months at Neversoft and later at Activision in 2013 for three months in El Segundo and one month in Santa Monica. He also worked at Respawn Entertainment from 2016 to 2017 and at Treyarch from 2015 to 2016.
Education and Expertise
Torrance Trotter earned a Bachelor of Science (BS) degree in Game Art and Design from The Art Institute of Los Angeles, completing his studies from 2006 to 2010. He has developed expertise in modeling and texturing, utilizing various modeling packages such as 3ds Max, Maya, Blender, and Zbrush. Additionally, he has practiced with game engines like UDK and UT3.