Zane Lyon

Principal UX Designer @ Riot Games

About Zane Lyon

Zane Lyon is a Principal UX Designer at Riot Games, where he has worked since 2022. He has a diverse background in game design and user experience, with previous roles at companies such as Obsidian Entertainment, Nexon, and Blizzard Entertainment.

Work at Riot Games

Zane Lyon has been employed at Riot Games since 2021, initially serving as a UX Designer III before advancing to the role of Principal UX Designer in 2022. In this capacity, he is based in Los Angeles, California, and is responsible for leading user experience design initiatives. His work focuses on creating engaging and user-friendly interfaces for various gaming projects within the company.

Previous Experience in Game Design

Before joining Riot Games, Zane Lyon held several positions in the gaming industry. He worked at Obsidian Entertainment as an Interface Artist from 2008 to 2012 and later served as Project Director from 2010 to 2012. He also contributed to Nexon OC as System and UX Design Lead from 2019 to 2020, where he oversaw character loadouts and progression systems for an unannounced melee game. Additionally, he was a Lead UX Designer at Deviation Games and a Lead UI Designer at Turtle Rock Studios.

Education and Expertise

Zane Lyon earned a Bachelor of Fine Arts (BFA) degree in Technology, Arts, & Media from the University of Boulder, Colorado, from 2000 to 2004. His educational background has equipped him with a strong foundation in design principles and user experience. He is proficient in scripting and blueprints, allowing him to take UX work to a shippable state, including art, animation, and illustration.

Portfolio and Design Contributions

Zane Lyon's portfolio showcases a range of design processes, including wireframes, AE motion mockups, and UE4 implementation. He has built comprehensive UX flows for various gaming features, such as matchmaking, combat, and friend and party platform integration for a Nexon project. His contributions reflect a deep understanding of user experience design within the gaming industry.

Career Timeline

Zane Lyon's career spans multiple roles and companies within the gaming industry. He began his career at Madcap Logic as an Artist from 2005 to 2008, followed by positions at Obsidian Entertainment and Nexon OC. He also worked briefly at Blizzard Entertainment as a Senior UI Designer in 2015. His diverse experience across different companies has contributed to his expertise in UX and UI design.

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