Zane Melcho

Software Engineer @ Riot Games

About Zane Melcho

Zane Melcho is a Software Engineer with extensive experience in technical support and software development. He has worked for notable companies such as Connextions, IBM, SanDisk, and currently Riot Games.

Work at Riot Games

Zane Melcho has been employed at Riot Games as a Software Engineer since 2022. His role is based in Los Angeles, California. In this position, he contributes to the development of software solutions that enhance the gaming experience for players. His experience in the gaming industry and technical background support his work at Riot Games.

Previous Employment History

Before joining Riot Games, Zane Melcho held several positions in the technology sector. He worked at IBM as a Software Engineer in DashDB Engine Storage Development for five months in 2022. Prior to that, he spent seven years at IBM focusing on Analytic Warehouse Performance. His career also includes a role as a Senior Technical Support Engineer at SanDisk from 2014 to 2015, and as a Level 2 Technical Support representative at Connextions from 2006 to 2007.

Education and Expertise

Zane Melcho studied Computer Science at San Jose State University, where he earned a Bachelor of Science degree from 2009 to 2014. He also attended Valencia College, focusing on Computer Programming from 2005 to 2007. His educational background laid the foundation for his career in software engineering. Additionally, he developed several video games as part of free projects during his college courses, showcasing his programming skills.

Technical Skills and Development

Zane Melcho is a self-taught programmer who developed his skills prior to formal education in Computer Science. His technical expertise includes software engineering and technical support, with a focus on performance and storage solutions. His experience spans various roles in the tech industry, enabling him to contribute effectively to software development projects.

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