Brandon Boldenow
About Brandon Boldenow
Brandon Boldenow is a Principal Software Engineer with extensive experience in game development and software engineering. He has worked for notable companies such as Vigil Games, Backflip Studios, and Sierra Nevada Corporation, and currently holds a position at Rocket Lab.
Work at Rocket Lab
Brandon Boldenow has been employed at Rocket Lab as a Principal Software Engineer since 2022. In this role, he applies his extensive experience in software engineering and game development to contribute to the company's projects. His responsibilities include designing and implementing software solutions that enhance Rocket Lab's operational capabilities.
Previous Experience in Game Development
Before joining Rocket Lab, Brandon Boldenow worked at Vigil Games as a Senior Combat Designer from 2008 to 2011. He contributed to the development of the Darksiders series during his three years in Austin, TX. Following this, he served as a Game Designer at Backflip Studios from 2011 to 2015, where he further honed his skills in game design.
Professional Background at Sierra Nevada Corporation
Brandon Boldenow held the position of Principal Software Engineer at Sierra Nevada Corporation from 2015 to 2022. During his seven years in Denver, CO, he focused on software engineering projects, leveraging his expertise in programming languages and development tools to deliver effective solutions.
Education and Certifications
Brandon Boldenow earned a Bachelor of Science degree in Game Design and Development from Full Sail University, where he studied from 2004 to 2006. He also holds a CCENT (Cisco Certified Entry Networking Technician) certification, which demonstrates his foundational knowledge in networking.
Technical Skills and Tools
Brandon Boldenow possesses a diverse skill set in programming languages, including C++ 11/14, C# .NET, JavaScript, LUA, and Python. He is proficient in development environments such as Visual Studio and Xcode, and utilizes version control systems like Mercurial. Additionally, he is experienced with project management tools including Microsoft Project and Jira, and software tools like Adobe Illustrator, Adobe Photoshop, and Unity.