Ed Makara
About Ed Makara
Ed Makara is a game designer with expertise in system integration, machine learning, and natural language processing. He has a background in sales systems integration and product development, and currently works at RTB House, where he has held various roles since 2019.
Current Role at RTB House
Ed Makara currently serves as a Game Designer at RTB House, a position he has held since 2021. In this role, he focuses on the design and development of gaming systems, leveraging his expertise in system integration and machine learning. His work contributes to enhancing the gaming experience and addressing marketing-related challenges within the mobile gaming sector.
Previous Experience at RTB House
Before his current role, Ed worked at RTB House as a Research and Development Analyst from 2019 to 2021. During this time, he was involved in various projects that required analytical skills and a deep understanding of technology. His contributions helped advance the company's research initiatives and product development efforts.
Work History at Booksy
Ed Makara has held multiple roles at Booksy, starting as a Database Researcher/Analyst for two months in 2018. He later transitioned to a CRM Specialist position, where he worked for ten months from 2018 to 2019. His experience at Booksy involved data analysis and customer relationship management, which enhanced his skills in sales systems integration and automation.
Educational Background
Ed Makara studied at Maastricht University, where he earned a Bachelor of Arts in Liberal Arts and Sciences from 2013 to 2017. He furthered his education at Collegium Civitas, obtaining a Master's degree in International Relations and Affairs from 2019 to 2021. His academic background provides a strong foundation for his work in game design and technology.
Skills and Expertise
Ed possesses a diverse skill set that includes proficiency in system integration, machine learning, and natural language processing. He is experienced in prototyping, product design, and product development. Additionally, he is comfortable working within Agile and Scrum methodologies, which are essential for modern game development and project management.