Carlo Spagnola

Carlo Spagnola

Game Artist @ Scientific Games

About Carlo Spagnola

Carlo Spagnola is a game artist with a Bachelor of Science in Game Art and Design from The Art Institutes. He has worked in various roles within the gaming industry, including positions at Neoflux Productions, WorkXpress, Marxent Labs, and currently at Scientific Games.

Work at Scientific Games

Carlo Spagnola has been employed as a Game Artist at Scientific Games since 2020. In this role, he contributes to the design and development of gaming products within the Greater Chicago Area. His work involves collaborating with teams to create engaging visual content that enhances the gaming experience.

Education and Expertise

Carlo Spagnola studied at The Art Institutes, where he focused on Game Art and Design. He completed his Bachelor of Science degree from 2005 to 2009. This educational background has provided him with a solid foundation in artistic principles and game design techniques, which he applies in his professional roles.

Previous Experience at Neoflux Productions

Before joining Scientific Games, Carlo Spagnola worked as a Freelance Artist at Neoflux Productions from 2008 to 2010. During this time, he contributed to the project 'Night of the Living Dead: Reanimated,' where he applied his artistic skills to create visual content for the reimagined classic.

Career at Marxent Labs

Carlo Spagnola served as a Concept Artist at Marxent Labs from 2014 to 2020. In this position, he was responsible for developing visual concepts and designs for various projects, leveraging his expertise in game art to support the company's creative objectives.

Role at WorkXpress

In addition to his artistic roles, Carlo Spagnola worked as an Application Developer at WorkXpress from 2013 to 2014. This position allowed him to gain experience in application development, broadening his skill set within the technology and gaming industries.

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