David Welch

David Welch

Software Architect @ Scientific Games

About David Welch

David Welch is a Software Architect with extensive experience in the technology sector, having worked at Intel Corporation in various engineering roles before joining Scientific Games in 2007.

Work at Scientific Games

David Welch has been employed at Scientific Games as a Software Architect since 2007. He has worked in this role for 17 years, contributing to various software development projects in Salt Lake City, Utah. His responsibilities include designing and implementing software solutions that enhance gaming and lottery systems.

Previous Experience at Intel Corporation

David Welch has extensive experience at Intel Corporation, where he held multiple positions. He worked as a Senior Engineer in Software and Systems from 1991 to 1995 in Santa Clara, California. He later served as the Itanium and Pentium Processor System Validation Manager from 1995 to 1998, also in Santa Clara. Additionally, he returned to Intel as a System Validation Engineer from 2006 to 2007 in Austin, Texas.

Education and Expertise

David Welch earned a Bachelor of Science degree from the University of Florida, completing his studies from 1986 to 1990. His educational background provides a solid foundation for his career in software architecture and engineering, particularly in the technology sector.

Career Timeline

David Welch's career spans several years in the technology industry. He began his professional journey at Intel Corporation in 1991, where he spent a total of seven years across different roles. After a brief return to Intel in 2006, he transitioned to Scientific Games, where he has been working since 2007.

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