Francois Bissonnette
About Francois Bissonnette
Francois Bissonnette is a Programmer and Mathematician at Scientific Games, where he has worked since 2006, focusing on the development of instant lottery games and production tools. He holds a DEC in Computer Science from Collège Montmorency and has prior experience as a Quality Assurance Analyst at Technomedia.
Work at Scientific Games
Francois Bissonnette has been employed at Scientific Games since 2006, where he holds the position of Programmer/Mathematician. In this role, he focuses on the development of instant lottery games and production tools. His work contributes significantly to the gaming sector, enhancing the efficiency and effectiveness of game production processes.
Education and Expertise
Francois Bissonnette possesses a strong educational background in programming and mathematics. He studied at Collège Montmorency, where he earned a DEC en Informatique from 2000 to 2002. Additionally, he attended Université du Québec à Montréal (UQAM), where he achieved a degree in Administration. This combination of education equips him with the skills necessary for his role in the gaming industry.
Background
Before joining Scientific Games, Francois Bissonnette worked at Technomedia as an Analyste Assurance Qualité from 2005 to 2006. This experience provided him with a foundation in quality assurance processes, which is beneficial in his current programming and development work in the gaming sector.
Achievements in Game Development
Francois Bissonnette has been involved in the development of various tools for production in the gaming industry. His contributions focus on enhancing the efficiency of game development processes, particularly in the realm of instant lottery games. His expertise in both programming and mathematics plays a crucial role in these developments.