Garrett Marchese

Garrett Marchese

Associate Software Engineer @ Scientific Games

About Garrett Marchese

Garrett Marchese is an Associate Software Engineer at Scientific Games, where he has worked since 2019. He has previous experience as a Technical Intern at IGT and as a Research IT and Student Worker at the Desert Research Institute.

Current Role at Scientific Games

Garrett Marchese serves as an Associate Software Engineer at Scientific Games, a position he has held since 2019. His role involves developing software solutions within the gaming industry. Based in Las Vegas, Nevada, he contributes to projects that enhance gaming technology and user experiences.

Previous Experience at Desert Research Institute

Garrett Marchese worked at the Desert Research Institute in Reno, Nevada, in two capacities. He was a Research IT for five months in 2018, where he supported research initiatives through technology solutions. Prior to that, he served as a Student Worker II for seven months in 2017, assisting with various tasks related to research and data management.

Internship Experience at IGT

In 2014, Garrett Marchese gained valuable experience as a Technical Intern at IGT in London, United Kingdom. During his six-month internship, he was involved in technical support and software development tasks, which provided him with insights into the gaming industry's operational aspects.

Education in Computer Science

Garrett Marchese earned a Bachelor of Science degree in Computer Science and Engineering from the University of Nevada, Reno. His studies spanned from 2013 to 2017, equipping him with foundational knowledge and skills in software development, engineering principles, and computer science.

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