James Boddie
About James Boddie
James Boddie is a Principal Software Engineer at Scientific Games, where he has worked since 2017. He holds a Bachelor of Science degree from Iowa State University and has previous experience with companies such as Nokia and IBM.
Work at Scientific Games
James Boddie has served as a Principal Software Engineer at Scientific Games since 2017. Located in Cedar Falls, Iowa, he has accumulated over seven years of experience in this role. His responsibilities include developing and maintaining software solutions for the gaming industry, contributing to the company's technological advancements.
Previous Experience in Software Engineering
Prior to his current position, James Boddie worked at IBM as a Staff Software Engineer from 2015 to 2016. He also gained valuable experience as a Software Engineering Intern at Nokia in 2014 for three months and at Maverick Software Consulting from 2012 to 2013 for one year. These roles provided him with practical skills in software development and engineering.
Education and Expertise
James Boddie earned a Bachelor of Science degree from Iowa State University, where he studied from 2011 to 2014. He also holds multiple associate degrees from Hamilton Technical College and Eastern Iowa Community College, with studies spanning from 2007 to 2011. His educational background has equipped him with a solid foundation in software engineering principles.
Teaching Experience
In addition to his engineering roles, James Boddie served as a Teacher's Assistant at Iowa State University from 2012 to 2013. This position allowed him to support students in their learning and gain experience in an academic environment.
High School Education
James Boddie completed his high school education at Pleasant Valley High School from 2002 to 2006. This foundational education set the stage for his future academic and professional pursuits.