Julius Cervana

Julius Cervana

Senior Software Quality Assurance Engineer @ Scientific Games

About Julius Cervana

Julius Cervana is a Senior Software Quality Assurance Engineer at Scientific Games, where he has worked since 2020. He holds a Bachelor of Science in Computer Engineering from the University of Nevada-Las Vegas, which he completed in 2012, and previously worked for eight years as a Senior Engineer at Gaming Laboratories International, LLC.

Work at Scientific Games

Julius Cervana has been employed at Scientific Games since 2020, holding the position of Senior Software Quality Assurance Engineer. In this role, he is responsible for ensuring the quality and reliability of software products. His work involves developing and executing test plans, identifying defects, and collaborating with development teams to enhance software performance. His experience in quality assurance contributes to the overall success of the company's gaming solutions.

Education and Expertise

Julius Cervana earned a Bachelor of Science degree in Computer Engineering from the University of Nevada-Las Vegas. He attended the university from 2007 to 2012, gaining foundational knowledge and skills in computer systems, software development, and engineering principles. This educational background supports his expertise in software quality assurance and engineering.

Background

Before joining Scientific Games, Julius Cervana worked at Gaming Laboratories International, LLC as a Senior Engineer from 2012 to 2020. In this capacity, he focused on software testing and quality assurance within the gaming industry. His eight years of experience at Gaming Laboratories International provided him with significant insights into regulatory compliance and industry standards, which he applies in his current role.

Professional Experience

Julius Cervana has accumulated over a decade of experience in the software quality assurance field. His career began after completing his degree, and he spent eight years at Gaming Laboratories International, where he advanced to a Senior Engineer position. His transition to Scientific Games allowed him to leverage his extensive background in quality assurance to contribute to high-stakes gaming software.

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