Mike Owens

Mike Owens

Manager, It Devops, Global Systems @ Scientific Games

About Mike Owens

Mike Owens is a Manager of IT DevOps in Global Systems at Scientific Games, where he has worked since 2016. He holds a Bachelor of Science degree from the University of Arizona and has over a decade of experience in various roles within the company.

Current Role at Scientific Games

Mike Owens currently serves as the Manager of IT DevOps for Global Systems at Scientific Games. He has held this position since 2016 and operates from Reno, Nevada. In this role, he oversees the integration of development and operations, focusing on improving the efficiency and reliability of IT services within the organization.

Previous Positions at Scientific Games

Prior to his current role, Mike Owens held several positions at Scientific Games. He worked as a System Architect for one year in New York from 2015 to 2016. Before that, he served as a Senior Systems Engineer for eight years from 2003 to 2011. Additionally, he was the IT Manager for Lab Services from 2011 to 2015 in Reno, Nevada.

Education and Expertise

Mike Owens studied at the University of Arizona, where he earned a Bachelor of Science degree. His studies spanned from 1987 to 1995, providing him with a solid foundation in technical and scientific principles that support his career in IT and systems engineering.

Career Timeline

Mike Owens has a diverse career trajectory within Scientific Games. He began as a Senior Systems Engineer in 2003, transitioned to IT Manager for Lab Services in 2011, and then became a System Architect in 2015. Since 2016, he has been the Manager of IT DevOps for Global Systems, reflecting his growth and adaptability in the field.

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