Nicolas Marcotte

Nicolas Marcotte

Analyste Programmeur @ Scientific Games

About Nicolas Marcotte

Nicolas Marcotte is an Analyste Programmeur at Scientific Games, where he has worked since 2007. He holds a Bachelor's degree in Informatique from UQTR and a DEC in Informatique from CEGEP de Trois-Rivières.

Work at Scientific Games

Nicolas Marcotte has been employed at Scientific Games since 2007, serving as an Analyste-Programmeur. His role involves programming and analysis within the gaming industry, contributing to the development and maintenance of software solutions. With 17 years of experience at the company, he has gained extensive knowledge in the field, enabling him to support various projects and initiatives that align with the company's objectives.

Education and Expertise

Nicolas Marcotte studied at UQTR - Université du Québec à Trois-Rivières, where he completed a Bachelor’s degree in Informatique from 2004 to 2006. Prior to this, he attended CEGEP de Trois-Rivières, earning a Diploma of College Studies (DEC) in Informatique from 2000 to 2003. His educational background provides a solid foundation in computer science, equipping him with the skills necessary for his role as an Analyste-Programmeur.

Background

Nicolas Marcotte's professional background is rooted in his education in computer science. His academic journey began at CEGEP de Trois-Rivières, followed by further studies at UQTR. This educational path has shaped his career and prepared him for his long-term position at Scientific Games, where he has developed his technical and analytical skills.

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