Ning Gavin Jiang

Ning Gavin Jiang

Senior Software Engineer At Shuffle Master @ Scientific Games

About Ning Gavin Jiang

Ning Gavin Jiang is a Senior Software Engineer at Shuffle Master, part of Scientific Games, with over 17 years of experience in gaming system development. He holds a Bachelor's degree in Computer Science from the University of Adelaide and has previously worked as a Project Leader at Sunway Technologies in Beijing.

Work at Scientific Games

Ning Gavin Jiang has been employed at Scientific Games as a Senior Software Engineer at Shuffle Master since 2007. His role involves the development of gaming systems, focusing on enhancing the functionality and performance of electronic table games. Jiang has contributed significantly to the creation of a client-server multi-table concurrent play gaming system, which is a key feature in modern gaming environments. His extensive experience spans over 17 years in this position, based in Las Vegas, Nevada.

Education and Expertise

Ning Gavin Jiang studied Computer Science at the University of Adelaide, where he earned his Bachelor's degree from 2002 to 2004. Prior to that, he attended the School of Humanities & Social Sciences at Ngee Ann Polytechnic from 1997 to 2000, also focusing on Computer Science. His educational background provides a solid foundation for his expertise in software development, particularly in the gaming industry.

Background

Before joining Scientific Games, Ning Gavin Jiang worked as a Project Leader at Sunway Technologies (Beijing) Co. Ltd. from 2005 to 2006. In this role, he was responsible for overseeing projects in Peking, Beijing, China. His experience in project leadership and system optimization has contributed to his current role in gaming system development.

Technical Skills and Technologies

Ning Gavin Jiang possesses a strong technical skill set in software development, utilizing programming languages such as C, C++, and C#. He has experience with operating systems including Linux and Windows, and employs technologies such as TCP Socket, IPC, and multi-threading. His work often involves maintaining low latency communication between threads and processes, which is crucial for the performance of gaming systems.

Achievements in Gaming System Development

Throughout his career, Ning Gavin Jiang has focused on optimizing system architecture and addressing field issues in electronic table game development. He has worked on platform development for gaming machine frameworks, which includes implementing new jurisdiction requirements and protocol support. His contributions have played a significant role in advancing the capabilities of gaming systems.

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