Phillip Thomas

Phillip Thomas

Software Engineer @ Scientific Games

About Phillip Thomas

Phillip Thomas is a Software Engineer at Scientific Games in Alpharetta, GA, with a background in Biology and Applied Computer Science from the University of West Georgia. He has a strong passion for technology and aims to leverage his skills for organizational growth.

Work at Scientific Games

Phillip Thomas has been employed as a Software Engineer at Scientific Games since 2020. He works in Alpharetta, GA, where he applies his technical skills in software development. His role involves contributing to the company's projects and initiatives, leveraging his background in computer science to enhance software solutions.

Education and Expertise

Phillip Thomas holds a Bachelor of Science degree in Biology from the University of West Georgia, which he completed from 2008 to 2013. He furthered his education by obtaining a Master's degree in Applied Computer Science from the same university, studying from 2015 to 2017. This educational background provides him with a strong foundation in both biological sciences and computer technology.

Background

Before joining Scientific Games, Phillip Thomas worked as a Software Developer at Dobbins Air Reserve Base from 2017 to 2020. His experience at this facility in Marietta, Georgia, involved developing software solutions, which contributed to his professional growth and expertise in the field of software engineering.

Career Objectives

Phillip Thomas is driven by a passion for computers and technology, which shapes his career objectives. He aims to utilize his skills and abilities to contribute to organizational growth while advancing his professional career in software engineering. His focus remains on continuous improvement and development within the technology sector.

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