Richard Po
About Richard Po
Richard Po is an Associate Software Engineer at Scientific Games, where he has worked since 2017. He holds a Bachelor of Science in Game Development from Full Sail University and has experience in software engineering and quality assurance.
Work at Scientific Games
Richard Po has been employed at Scientific Games as an Associate Software Engineer since 2017. His role involves contributing to software development projects within the gaming industry. Based in the Las Vegas, Nevada area, he has accumulated seven years of experience in this position, focusing on enhancing gaming technology and user experience.
Previous Employment Experience
Prior to his current role, Richard Po worked at JCM Global as a Software Engineer 1 for one month in 2015. He also held a position as a QA Tester at 2K for one month in the same year. These experiences provided him with foundational skills in software engineering and quality assurance within the gaming sector.
Education and Expertise
Richard Po earned a Bachelor of Science (BS) in Game Development from Full Sail University, where he studied from 2011 to 2014. His education included training in C++, DirectX, and code architecture. He also enhanced his group communication skills and gained knowledge in project management techniques, specifically SCRUM, through real-world training during his studies.
Skills Development
Throughout his educational journey and professional experiences, Richard Po developed a range of technical skills. His expertise includes programming languages such as C++ and familiarity with DirectX. Additionally, he gained insights into effective project management and team collaboration, which are essential in the software development field.