Suraj Ram Ghodke
About Suraj Ram Ghodke
Suraj Ram Ghodke is a Lead Game Artist currently working at Scientific Games in Pune, Maharashtra, India. He has extensive experience in game art, having held various positions in the industry since 2009, and holds a Bachelor of Science degree in Animation and Interactive Technology from Fergusson College.
Current Role at Scientific Games
Suraj Ram Ghodke serves as the Lead Game Artist at Scientific Games, a position he has held since 2021. He is based in Pune, Maharashtra, India. In this role, he is responsible for establishing technical and aesthetic guidelines for game art. He collaborates with marketing and PR teams to deliver high-quality art assets for games, ensuring that the visual elements align with the overall game design and marketing strategies.
Previous Experience in Game Art
Prior to his current role, Suraj worked in various capacities in the gaming and animation industry. He was a 3D Generalist/Game Concept Artist at Anuva from 2014 to 2015 and a Sr. 3D Artist at Anibrain VFX studio from 2015 to 2016. He also held the position of Sr. 3D Generalist/3D Concept Artist at Scientific Games from 2016 to 2021. His experience spans multiple roles that have contributed to his expertise in game art.
Education and Training in Animation
Suraj Ram Ghodke studied at Fergusson College, where he earned a Bachelor of Science degree in Animation, Interactive Technology, Video Graphics, and Special Effects from 2007 to 2009. His educational background laid the foundation for his career in the animation and gaming industry, equipping him with the necessary skills and knowledge in various aspects of digital art.
Technical Skills and Expertise
Suraj possesses strong skills in foliage creation and Maya Hair, which are essential for creating realistic environments in games. He also has expertise in VFX lighting using Mental Ray and RenderMan, allowing him to enhance the visual quality of game assets. His technical proficiency supports his role in establishing guidelines for the art department and collaborating with production teams.
Career Progression in the Animation Industry
Suraj's career in the animation industry began at BIG Animation (I) Pvt. Ltd. as a 3D modeling and texturing artist from 2009 to 2011. He then transitioned to 3D Upside Down Ltd. as a Modeling and Texturing Artist for three months in 2011. His diverse experiences across various companies in Pune have contributed to his development as a skilled game artist.