Brandon Jeon
About Brandon Jeon
Brandon Jeon is the Head of Quality Engineering at Sendbird, where he has worked since 2022. He has over 20 years of experience in various roles, including product management and technical sales, and has a background in computer science and information technology.
Current Role at Sendbird
Brandon Jeon serves as the Head of Quality Engineering at Sendbird, a position he has held since 2022. In this role, he is responsible for overseeing quality assurance processes and ensuring the delivery of high-quality products. His leadership in quality engineering contributes to Sendbird's commitment to providing reliable communication solutions.
Previous Experience at Sendbird
Brandon Jeon has held multiple positions at Sendbird, showcasing his versatility and expertise. He worked as a Product Manager from 2013 to 2015, where he contributed to product development. He later served as Head of Sales from 2015 to 2017, managing sales strategies. From 2018 to 2022, he was the Head of Trust and Safety, focusing on user security and compliance. Additionally, he briefly worked as a Recruitment Manager in 2017.
Career Background
Brandon Jeon's career spans over 20 years, with experience in various roles across multiple companies. He began his career as a Game Programmer at NEOWIZ GAMES Corp. in 2006. He then worked as an Assistant Manager at Reakosys Inc. from 2004 to 2006, and later as a Product Manager at GREE, Inc. from 2012 to 2013. He also held the position of Director at Paprika Lab, Inc. from 2011 to 2012.
Educational Background
Brandon Jeon holds a Bachelor's degree in Computer and Information Sciences from Hankuk University of Foreign Studies, where he studied from 1997 to 2003. He also earned a Master of Science (MS) in Computer Science from Korea University in 2003. Additionally, he attended Y Combinator in 2016, further enhancing his entrepreneurial skills and knowledge.
Innovations and Patents
Brandon Jeon has made significant contributions to the tech industry, including the development and launch of Korea's first game portal, game.korea.com, at the age of 21. He holds a patent in electric digital data processing used in smartpen technology, reflecting his innovative approach to technology and product development.