Travis Brown
About Travis Brown
Travis Brown is the Co-Founder and COO of Shopmonkey.io, where he has worked since 2018. He has a background in computer science and game design, and has held various roles in the tech and worship sectors.
Work at Shopmonkey
Travis Brown serves as the Co-Founder and COO of Shopmonkey.io, a position he has held since 2018. His role involves overseeing operations and contributing to the strategic direction of the company. Shopmonkey is known for providing software solutions tailored to the automotive repair industry, enhancing efficiency and customer service for shops. Under his leadership, the company has focused on innovation and user experience.
Previous Experience in Worship Leadership
Travis Brown has experience in worship leadership, having worked as a Campus Worship Leader at Community Christian from 2014 to 2015 in the San Francisco Bay Area. He also served as a Worship Leader at Venture Christian Church from 2016 to 2017 in Los Gatos, CA. These roles involved leading worship services and engaging with the community through music.
Career in Product Management
Travis Brown has a significant background in product management, particularly at Xactly Corp. He started as a Product Specialist in 2011, then advanced to Product Manager from 2012 to 2015, and later became a Senior Product Manager from 2015 to 2017. His tenure at Xactly involved developing and managing software products aimed at enhancing sales performance and analytics.
Education and Expertise
Travis Brown earned a Bachelor's degree in Computer Science with a focus on Game Design and Electronic Music from the University of California, Santa Cruz, from 2007 to 2011. This educational background provided him with a foundation in technology and creativity, which he has applied throughout his career in various roles, including game audio design and product management.
Background in Game Audio Design
Travis Brown began his career in the gaming industry as a Game Audio Designer at Crankshaft Games in 2011. This role lasted for 10 months and involved creating audio elements for video games, contributing to the overall gaming experience. His early work in this field laid the groundwork for his future endeavors in technology and product development.