Jay Prochaska
About Jay Prochaska
Jay Prochaska is an Art Director at Shrapnel, with extensive experience in the gaming and retail sectors. He has held various art director roles at notable companies such as Final Strike Games, Microsoft, and Hidden Path Entertainment, and is skilled in multiple design software tools.
Work at SHRAPNEL
Jay Prochaska serves as the Art Director at SHRAPNEL, a position he has held since 2022. He is based in Seattle, Washington. In this role, he contributes to the creative direction and visual storytelling of the company's projects, leveraging his extensive experience in the gaming industry.
Previous Experience in the Gaming Industry
Prior to joining SHRAPNEL, Jay Prochaska worked at Final Strike Games as Art Director for 9 months in Bellevue, Washington, from 2021 to 2022. He also held various positions at Microsoft, including Sr Art Director for Microsoft Retail Stores from 2016 to 2018, and Art Director for Halo Publishing from 2012 to 2016. His experience extends to Hidden Path Entertainment, where he worked as Art Director/Art Lead from 2008 to 2012, and Humongous Entertainment, where he served as Animator/Animation Lead/Art Lead from 1997 to 2005.
Education and Expertise
Jay Prochaska studied at The Art Institutes, where he developed his skills in creative design. He is proficient in various software tools, including Photoshop, After Effects, Maya, 3DMax, and Unreal Engine. His expertise encompasses both traditional sketching and digital concepting, allowing him to effectively communicate visual narratives.
Creative Portfolio
Jay Prochaska maintains a personal website, dayonecreativedesign.com, where he showcases his creative design work. This platform highlights his passion for storytelling through visual arts and demonstrates his ability to bring ideas to life through animation and illustration.