Sarah Glenn

Product Designer @ Slice

About Sarah Glenn

Sarah Glenn is a Product Designer and Product Manager based in New York, New York, with extensive experience in user experience design and e-commerce. She emphasizes research and data validation in her design process and has a strong interest in augmented and virtual reality technologies.

Current Role at Slice

Sarah Glenn serves as a Product Designer at Slice, where she has been employed since 2021. In this role, she focuses on creating user-centered designs that enhance the overall experience for users of the platform. Her work involves collaborating with cross-functional teams to ensure that design solutions align with business goals and user needs.

Previous Experience in User Experience Design

Before her current position, Sarah Glenn worked as a User Experience Designer at several organizations. She spent 8 months at Wondersauce in 2021, where she contributed to various design projects. In 2020, she briefly worked at OurStreets for 2 months and also held a User Experience Designer role at Urban Leaf for 1 year. These experiences helped her develop a strong foundation in user experience principles.

Education and Training in UX Design

Sarah Glenn studied UX Design at Flatiron School from 2018 to 2019, where she achieved the designation of User Experience Designer. This formal education equipped her with essential skills and knowledge in user-centered design methodologies, which she applies in her professional roles.

E-commerce and Web Content Management

Sarah has experience in e-commerce and web content management, having served as the Director of Ecommerce & Web Content at Venessa Arizaga from 2016 to 2018. In this role, she was responsible for overseeing online sales strategies and enhancing the digital presence of the brand. Additionally, she worked as an E-commerce Manager at American Deadstock from 2014 to 2016.

Hobbies and Interests in Design

Outside of her professional work, Sarah Glenn engages in game design using Unity and C++. She has a keen interest in utilizing spatial technology, particularly augmented reality (AR) and virtual reality (VR), in her design projects. Additionally, she enjoys fashion photography, which serves as a creative outlet for her artistic expression.

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