Chris Smith

Chris Smith

LLM Interaction Engineer @ Sourcegraph

About Chris Smith

Chris Smith is an LLM Interaction Engineer at Sourcegraph, with a background in software engineering and management at companies like Microsoft, Google, and Nintendo. He holds a Master's degree in Computer Science and Engineering from the University of Washington and has experience in building teams focused on compilers, IDEs, libraries, and cloud computing tools.

Current Role at Sourcegraph

Chris Smith serves as an LLM Interaction Engineer at Sourcegraph, a position he has held since 2023. His work focuses on enhancing interactions with large language models, contributing to the development of AI-powered developer tools. He operates remotely from Redmond, Washington, and has been with the company for nearly a year.

Previous Experience at Microsoft

Prior to his current role, Chris worked at Microsoft as a Software Design Engineer in Test from 2004 to 2010. During his six years in Redmond, Washington, he contributed to various software projects, focusing on quality assurance and testing methodologies.

Career at Google

From 2010 to 2017, Chris held the position of Staff Software Engineer and Manager at Google in Kirkland, Washington. Over the course of seven years, he was involved in software development and team management, focusing on innovative technology solutions.

Experience at Nintendo and Pulumi Corporation

Chris worked as a Principal Software Engineer at Nintendo from 2022 to 2023, where he contributed to software development projects. He also served as Principal Software Engineer and Manager at Pulumi Corporation from 2017 to 2022, focusing on team building and the development of cloud computing tools.

Educational Background

Chris earned a Master's degree in Computer Science and Engineering from the University of Washington, studying from 2006 to 2009. He also holds a Bachelor of Science in Computer Science with honors from Trinity University, where he studied from 2000 to 2004.

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