William Wilson

William Wilson

Software Engineer And Videogame Designer @ Spellbrush

About William Wilson

William Wilson is a Software Engineer and Videogame Designer currently working at Spellbrush since 2021. He has a background in computer science and has developed multiple video games, including titles published through his own company, 0Dark&Nerdy.

Work at Spellbrush

William Wilson has been employed at Spellbrush since 2021 as a Software Engineer and Videogame Designer. In this role, he contributes to the development of video games, utilizing his expertise in software engineering and design. His work at Spellbrush reflects his commitment to the gaming industry and his ability to create engaging digital experiences.

Education and Expertise

William Wilson studied Computer Science at the University of Rochester, where he earned his Bachelor's degree from 2016 to 2020. He also attended Carnegie Mellon University for 11 months in 2016, furthering his knowledge in the field. His educational background provides a strong foundation for his career as a software engineer and videogame designer.

Background

William Wilson has a diverse work history that includes various roles in software engineering and design. He worked as a Research Assistant at the University of Rochester for three months in 2018. Prior to his current position, he was employed at Tech Wizards as a Software Engineer from 2020 to 2021 and served as an Artificial Intelligence Intern at Guardian Life in 2019. His early work experience includes a role as a Barista at Dunkin Donuts in 2017 and as a Ski Instructor at Bear Creek Mountain Resort from 2014 to 2017.

Achievements

William Wilson has made significant contributions to the gaming industry through his independent projects. He founded his own company, 0Dark&Nerdy, where he published two video games on Steam. His game 'How To Make A Killing' was accepted into the RIT Incubator and received the Tired Gamers Re-Launch Scholarship. Additionally, his game 'Penimorta' gained recognition by being featured in the New & Trending tab on Steam, achieving over 30,000 downloads.

Game Development Projects

William Wilson has been involved in game development projects that showcase his skills in design and programming. He designed, programmed, and created content for the mobile video game Arrowmancer while at Sizigi Studios. His work on these projects highlights his ability to develop engaging gameplay experiences and contribute to the gaming community.

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