Balázs Végh

Balázs Végh

Senior Graphics Engineer @ Spline

About Balázs Végh

Balázs Végh is a Senior Graphics Engineer currently working at Spline since 2023. He has a background in software engineering, having previously held positions at Shapr3D and Dolphio Technologies, and he holds a Master of Science in Computer Engineering from Budapest University of Technology and Economics.

Current Role at Spline

Balázs Végh serves as a Senior Graphics Engineer at Spline, a position he has held since 2023. His role involves working on advanced graphics technologies and contributing to the development of innovative solutions in the field of 3D design and visualization. Spline operates in a remote work environment, allowing Végh to collaborate with a diverse team of professionals.

Previous Experience at Shapr3D

Before joining Spline, Balázs Végh worked at Shapr3D as a Senior Software Engineer from 2022 to 2023. His tenure at Shapr3D lasted one year and took place in Budapest, Hungary. Prior to this role, he was employed at the same company as a Software Engineer from 2019 to 2022, accumulating three years of experience in software development and engineering.

Education and Academic Background

Balázs Végh studied at Budapest University of Technology and Economics, where he earned a Bachelor of Science in Computer Engineering from 2013 to 2017. He continued his education at the same institution, achieving a Master of Science in Computer Engineering from 2017 to 2019. Additionally, he participated in an Erasmus exchange program at KU Leuven, studying Computer Science since 2018.

Early Career Experience

Végh began his professional career as a Student Software Engineer at GRAPHISOFT, where he worked for six months from 2016 to 2017. He then joined Dolphio Technologies as an R&D Software Engineer for a six-month period in 2018. These early roles provided him with foundational experience in software engineering and research and development.

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