Tim Hume
About Tim Hume
Tim Hume is a Lead Gameplay Engineer at Super Evil Megacorp, with a background in computer science and extensive experience in the video game industry, including roles at Blizzard Entertainment and Carbine Studios. He has a passion for solving programming challenges in high-performance multiplayer games and has also explored screenwriting during the pandemic.
Current Role at Super Evil Megacorp
Tim Hume serves as the Lead Gameplay Engineer at Super Evil Megacorp, a position he has held since 2023. In this role, he focuses on developing high-performance multiplayer gaming experiences. His responsibilities include overseeing gameplay mechanics and collaborating with cross-functional teams to enhance player engagement.
Professional Experience in Game Development
Tim Hume has extensive experience in the video game industry, having worked in various engineering roles. He was a Senior Software Engineer at Blizzard Entertainment from 2018 to 2023 and held positions at Carbine Studios as both Senior Game Systems Engineer and Senior Software Engineer from 2009 to 2014. His career began with the original Fallout, showcasing his long-standing involvement in game development.
Educational Background in Computer Science
Tim Hume studied Computer Science at Northwest Missouri State University, earning a Bachelor of Science degree from 1985 to 1989. He furthered his education at UC Irvine, where he obtained a Master of Science degree in Computer Science from 1989 to 1994. This academic foundation supports his technical expertise in software engineering and game development.
Previous Roles and Contributions
Throughout his career, Tim has held numerous positions that contributed to his expertise in software engineering. He worked at Boeing as a Software Engineer from 2003 to 2009 and at Obsidian Entertainment as a Senior Software Engineer from 2014 to 2017. His diverse experience spans various companies and roles, including server engineering and software development.
Transition from Theatre to Screenwriting
During the pandemic, Tim Hume transitioned from live theatre acting to screenwriting. This shift reflects his adaptability and interest in storytelling, complementing his technical skills in game development. His creative pursuits are further showcased through scripts available on his personal website.