Brian Hurtt
About Brian Hurtt
Brian Hurtt serves as the Sr. Director of Design and User Experience at Symplicity Corporation, where he has worked since 2003. He oversees multiple teams and has significantly contributed to the company's design processes and product launches.
Work at Symplicity
Brian Hurtt has served as the Sr. Director of Design and User Experience at Symplicity Corporation since 2003. In this role, he oversees three specialized teams that focus on user experience design, front-end development, and brand design. His leadership has been instrumental in the company's growth, contributing to an increase in staff from four to approximately 200 employees. Hurtt has also spearheaded the internationalization and global market launch of Symplicity's products, enhancing the company's presence in the global market.
Education and Expertise
Brian Hurtt studied at the School of the Art Institute of Chicago, where he earned a Bachelor of Fine Arts (BFA) degree from 1998 to 2002. His studies encompassed Visual Communications, Interaction Design, Printmaking, and Book Arts. This educational background has equipped him with a diverse skill set that informs his work in design and user experience.
Design Contributions
Hurtt contributed to the redesign of Symplicity's marketing materials, enhancing their visual appeal. He directed the deployment of a style-guide-driven responsive redesign of Symplicity's interfaces, ensuring a cohesive user experience across platforms. His efforts have significantly improved the company's branding and user engagement.
Agile Methodologies Implementation
Brian Hurtt led the company-wide transition to Agile methodologies at Symplicity. This initiative enhanced business intelligence and improved value streams within the design process. His leadership in adopting Agile practices has streamlined workflows and fostered a more collaborative environment among teams.
Previous Experience
Before joining Symplicity, Brian Hurtt worked as a Graphics Assistant at the University of Maryland from 1996 to 1997. This early experience in graphics and design laid the foundation for his later roles in user experience and design leadership.