Sabrina Wong, B Des
About Sabrina Wong, B Des
Sabrina Wong is the Head of UX at Tapestry, where she has worked since 2023. With over eight years of experience in the design industry, she specializes in product design and inclusive design, and has held various roles in organizations ranging from startups to Fortune 500 companies.
Current Role at Tapestry
Sabrina Wong serves as the Head of UX at Tapestry, a position she has held since 2023. Based in the New York City Metropolitan Area, she leads user experience initiatives, focusing on enhancing product usability and customer satisfaction. Her role involves overseeing UX strategies and collaborating with cross-functional teams to drive design innovation within the company.
Professional Experience
Sabrina Wong has accumulated over 8 years of experience in the design industry. Prior to her current role, she worked at Tapestry as a Senior Product Designer from 2022 to 2023. Her career includes positions such as UX/UI Designer at Freelancer from 2013 to 2017, Product Designer at Achievers from 2020 to 2021, and Lead Designer at Midfield from 2020 to 2021. Additionally, she worked as an Intermediate Designer at Therefore Interactive from 2018 to 2020.
Education and Expertise
Sabrina Wong holds a Bachelor of Design in Advertising (BDes) from OCAD University. She has also completed a UX Design program at Juno College of Technology. Currently, she is studying UX/UI for Gaming at ELVTR E-Learning, which she began in 2022. Her educational background supports her expertise in product design and inclusive design.
Teaching and Instruction
In addition to her professional work, Sabrina Wong is actively involved in education. She has been serving as a UI/UX Lead Instructor at the University of Miami since 2022. She also teaches a UX/UI curriculum at San Diego State University, sharing her knowledge and experience with students in the field of design.
Personal Projects and Interests
Outside of her professional responsibilities, Sabrina Wong engages in personal projects that involve 3D modeling and game development. These projects reflect her passion for design and technology, allowing her to explore creative avenues beyond her formal work.