Shanjun Chen

Shanjun Chen

Sr. Staff Software Engineer @ Telenav

About Shanjun Chen

Shanjun Chen is a Sr. Staff Software Engineer at TeleNav with extensive experience in cross-platform software development and navigation systems.

Company

Shanjun Chen currently serves as a Sr. Staff Software Engineer at TeleNav. He has been with the company since 2006. TeleNav specializes in location-based services and navigation solutions, where Chen has significantly contributed to various projects over the years.

Title

Chen holds the position of Sr. Staff Software Engineer at TeleNav. In this role, he has been responsible for designing and implementing key software solutions related to navigation and mapping.

Education and Expertise

Chen studied Applied Mathematics at Zhejiang University, earning a Bachelor's degree from 1990 to 1994. This robust educational background laid the foundation for his career in software engineering, particularly in the areas of map rendering and navigation systems.

Professional Background

Before joining TeleNav, Chen worked at CAPITAL AUTOMATION LTD as a Tech Leader from 1998 to 2006 in Shanghai City, China. Earlier, he served as a Software Engineer at Sunny Software Shanghai Ltd. from 1994 to 1998. These roles provided him with extensive experience in software development and team leadership.

Technical Contributions

Chen has made several important contributions to the field of software engineering. He developed a cross-platform 2D GDI map rendering engine for various smartphone platforms such as Win mobile, Symbian, and Brew. He also designed and implemented standard navigation APIs for in-car navigation SDKs used in Auto products for over a decade. Moreover, he played a key role in developing routing, voice guidance, position, and incremental map data updating engines.

Cross-Platform Development

Chen has extensive experience in developing cross-platform common libraries for image decoding and processing. These libraries have been crucial in serving multiple smartphone platforms. Additionally, he led the development of a desktop version of the map rendering engine to pre-generate PNG format map tiles based on digitized maps.

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