Erich Rigling

Erich Rigling

Art Director @ Telltale Games

About Erich Rigling

Erich Rigling is an accomplished Art Director with extensive experience in 3D asset development for various media, including film and games. He has worked at notable companies such as Telltale Games and Ubisoft RedLynx, and has contributed to major films like Jurassic Park III and Star Wars EP1.

Current Role at Telltale Games

Erich Rigling serves as the Art Director at Telltale Games, a position he has held since 2021. Based in Corte Madera, California, he focuses on developing visual elements for interactive storytelling. His role involves overseeing the artistic direction of projects, ensuring that the visual style aligns with the narrative and gameplay experience.

Previous Experience in the Gaming Industry

Prior to his current role, Rigling worked at several notable gaming companies. He served as Cinematics Director at Secret Level Games/SEGA for 10 months in 2007-2008. He also held the position of Lead Artist at Rivet Games for one year from 2011 to 2012 and worked as Art Manager at Ubisoft RedLynx from 2018 to 2020 in Helsinki, Finland. Additionally, he was the Cinematics Art Director at High Moon Studios for one year from 2006 to 2007.

Education and Expertise

Erich Rigling studied at the Academy of Art University, where he earned a Bachelor of Fine Arts (BFA) degree. His education focused on Illustration, Animation, and Computer Graphics. He possesses extensive skills in 3D asset development for various media, including Film, Animation, Television, and Games, with expertise in Modeling, Rigging, Lighting, Texturing, and Animation using Maya.

Contributions to Film and Visual Effects

Rigling has contributed to several high-profile films as a Visual Effects Art Director and Concept Designer/Storyboard Artist at Industrial Light and Magic. His work includes contributions to Jurassic Park III, Star Wars Episode I: The Phantom Menace, and Galaxy Quest. His experience in the film industry enhances his understanding of visual storytelling in both film and gaming.

Skills in Art and Design

Erich Rigling possesses hands-on skills in various artistic disciplines, including Concept Art, Storyboarding, Graphic Design, and traditional Art. He has extensive experience in directing teams of CG Modelers, Texture Painters, Motion Graphic Designers, Animators, Concept Artists, and Effects Artists, showcasing his leadership in creative environments.

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