Todd Pound
About Todd Pound
Todd Pound is a User Experience Designer with extensive experience in the gaming industry, currently working at Free Range Games since 2019. He has held various design roles at notable companies such as Activision and Telltale Games, contributing to user experience and game design for over two decades.
User Experience Designer at Telltale Games
Todd Pound has been serving as a User Experience Designer at Telltale Games since 2016. His role involves enhancing user interactions and overall experience within the gaming environment. Telltale Games is known for its narrative-driven titles, and Pound's contributions are integral to ensuring that players engage effectively with the story and gameplay mechanics.
Experience at Free Range Games
Currently, Todd Pound works at Free Range Games as a User Experience Designer, a position he has held since 2019. His responsibilities include designing user interfaces and improving the usability of games. This role follows his previous experience at Free Range Games as a Senior Game and User Experience Designer from 2012 to 2015.
Previous Roles at Activision
Todd Pound has a significant history with Activision, where he worked in various capacities. He served as a Designer and Concept Artist from 2001 to 2004, and later as a Senior Designer from 2004 to 2009. His work during these years contributed to the development of several notable gaming titles, enhancing both design and user experience.
Education and Expertise
Todd Pound studied at the University of California, Los Angeles, where he earned a Bachelor's degree in Design and Art from 1989 to 1993. This educational background provided him with a solid foundation in design principles, which he has applied throughout his career in the gaming industry.
Career at Sanzaru Games
From 2009 to 2011, Todd Pound worked at Sanzaru Games as a Game and User Experience Designer, Artist. In this role, he focused on creating engaging user experiences and contributed to the artistic direction of the games developed by the studio.