Olivia Miller

Junior Developer @ Thesis

About Olivia Miller

Olivia Miller is a Junior Developer with a background in fine arts and design, currently working at Thesis in Portland, Oregon. She has experience in puppet painting and production assistance, and employs methodologies such as Test Driven Development in her web development projects.

Current Role at Thesis

Olivia Miller currently works as a Junior Developer at Thesis, a position she has held since 2022. In this role, she contributes to the development of human-centered UI/UX designs, applying her skills in front-end development. Olivia utilizes a diverse tech stack, including React and Node, to create effective web solutions. She actively engages in remote collaboration and pair programming, which enhances project outcomes and fosters teamwork.

Previous Experience in Animation and Film

Olivia Miller has a background in the animation and film industry, having worked at LAIKA, LLC and HouseSpecial. She served as a Puppet Painter at LAIKA from 2019 to 2020 and again in 2021 for a total of approximately one year and six months. Additionally, she worked as a Puppet Painter at HouseSpecial for two months in 2020. Olivia also held the position of Puppet Hospital Generalist at Netflix for two months in 2021, contributing to the production of 'Wendell and Wild.'

Education and Training

Olivia Miller has a solid educational foundation in both fine arts and software development. She studied at The Glasgow School of Art, focusing on Fine and Studio Arts for one year. She then earned a Bachelor of Fine Arts (BFA) from the Pacific Northwest College of Art, completing her degree from 2009 to 2012. Following her artistic education, she attended Alchemy Code Lab, where she achieved a Full Stack Software Development certification from 2021 to 2022.

Methodologies and Technical Skills

In her development work, Olivia employs Test Driven Development and Component Driven Development methodologies. She utilizes a diverse tech stack, including React and Node, for her front-end development projects. Her strong background in fine art and design informs her approach to web development, allowing her to create visually appealing and user-friendly interfaces.

Early Career in Production

Before transitioning into software development and animation, Olivia Miller began her career as a Production Assistant at Food Chain Films Inc in 2008, where she worked for two months. She also worked as a Surface Pattern Designer at A Peagreen Company Limited from 2015 to 2016 for one year, further diversifying her professional experience.

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