Filip Grigorov

Filip Grigorov

Staff Computer Vision/Perception/Deep Learning Research Engineer @ Torc Robotics

About Filip Grigorov

Filip Grigorov is a Staff Computer Vision/Perception/Deep Learning Research Engineer at Torc Robotics, where he has worked since 2023. He has a diverse background in software engineering and robotics, with a strong focus on developing systems for edge devices and a keen interest in reinforcement learning.

Work at Torc Robotics

Filip Grigorov has been employed at Torc Robotics since 2023 as a Staff Computer Vision/Perception/Deep Learning Research Engineer. In this role, he focuses on developing advanced systems for edge devices, optimizing algorithms to function efficiently within the constraints of limited computational resources.

Education and Expertise

Filip Grigorov holds a Bachelor of Commerce (BCom) in Finance with a concentration in accounting from McGill University, completed from 2006 to 2009. He also earned a Bachelor of Engineering (BEng) in Mechanical Engineering from McGill University from 2010 to 2013. Additionally, he studied Computer Software Engineering at Udacity, achieving credentials as a Computer Vision Engineer and a Deep Reinforcement Learning Engineer in 2020 and 2021, respectively.

Background

Filip Grigorov has a diverse professional background in computer vision, machine learning, and software engineering. He began his career as a Test Center Administrator at Prometric from 2008 to 2013, followed by various roles including Software Engineer at Bianor and Maya HTT, and Engineering Research Intern at the Centre universitaire de santé McGill. His experience spans multiple companies, including Algolux and Alcatraz AI, where he worked as a Senior Computer Vision/Machine Learning Research Engineer.

Achievements in Computer Vision and Robotics

Filip Grigorov has developed a strong focus on reinforcement learning and control theory, which are essential components of his work in machine learning and robotics. He possesses expertise in robotics control, learning and perception, probabilistic robotics, and stereo geometry. His advocacy for clean software design emphasizes the importance of optimal code structure and clarity.

Professional Experience Overview

Filip Grigorov has held various positions in the field of computer vision and machine learning. His roles include working as a Computer Vision/Intelligent Systems Research Engineer at Gameloft and as a Senior Computer Vision/Deep Learning Research Engineer at Algolux. He has also contributed to the development of systems at Alcatraz AI and has explored robotics and embedded systems in his personal projects.

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