Xun Yang
About Xun Yang
Xun Yang is a Frontend Developer with extensive experience in web and interaction design. He has worked for several companies in Stockholm, Sweden, and holds a Master's degree in Interaction Design from Malmö University.
Work at tretton37
Xun Yang has been employed as a Frontend Developer at tretton37 since 2022. In this role, he focuses on developing user interfaces and enhancing the overall user experience. His work involves utilizing modern web technologies and frameworks to create efficient and accessible applications.
Previous Employment Experience
Before joining tretton37, Xun Yang worked at several companies in various roles. He served as a Frontend Developer at Eniro from 2017 to 2018, and as a Fullstack Frontend Developer at Moderna Försäkringar from 2018 to 2022. He also held the position of Interaction Designer at InfraSight Labs in 2011. Most recently, he worked as a Contract Software Engineer at smart Automobile from 2023 to 2024.
Education and Expertise
Xun Yang holds a Master's degree in Interaction Design from Malmö University, where he studied from 2009 to 2011. He also earned a Bachelor of Engineering in Multimedia Publishing from Jobs for young freshers. His education has equipped him with skills in performance optimization, accessibility best practices, and interaction design for various platforms.
Technical Skills and Projects
Xun Yang has expertise in managing React monorepos using Yarn workspace and implementing continuous integration processes with Azure DevOps. He has experience in building in-house component libraries with tools like Rollup and Storybook, as well as error tracking using Sentry.io. His technical background includes physical prototyping with Arduino/C++ and Python in embedded Linux environments.
Collaboration and Design Experience
Xun Yang has collaborated with multi-disciplinary and international teams throughout his career. He has a background in interaction design for web applications, browser-based applications, and Android apps. His master's studies included projects in mobile computing, physical computing, place-specific computing, and critical design.