Doug Crawford
About Doug Crawford
Doug Crawford is a 3D Art Lead: Generalist at Trigger - The Mixed Reality Agency®, where he has worked since 2018. He has a diverse background in game art, including experience in character design, rigging, and texture painting, with previous roles at Z2Live, Electrified Games, and other companies.
Current Role at Trigger
Doug Crawford serves as the 3D Art Lead: Generalist at Trigger - The Mixed Reality Agency®, a position he has held since 2018. In this role, he is responsible for overseeing the creation of 3D art assets and ensuring they meet the agency's standards for mixed reality projects. His work involves collaborating with various teams to integrate art into interactive experiences, leveraging his extensive background in game art and design.
Previous Experience in Game Art
Before joining Trigger, Doug Crawford accumulated significant experience in the gaming industry. He worked as a Contract Artist at Z2Live in 2012 for eight months, where he contributed to various projects remotely. Additionally, he served as an Art Intern at Electrified Games from 2012 to 2013 for six months, gaining hands-on experience in a professional studio environment. His role as Lead Artist at Tall Chair from 2009 to 2011 further solidified his expertise in game art.
Education and Expertise in Game Art
Doug Crawford studied Game Art & Design at the Art Institute of California, San Francisco, where he earned a Bachelor of Arts degree from 2007 to 2010. His education provided him with a strong foundation in various aspects of game art, including character design, concept art, and texture painting. This academic background supports his current role and enhances his contributions to the field.
Skills in 3D Art and Animation
Doug Crawford possesses a diverse skill set that includes extensive experience in rigging using both Maya and Modo. He is proficient in texture painting, which enhances the visual appeal of game characters. His capabilities also extend to 2D sprite creation and animation, allowing him to contribute to both traditional and digital art forms. His experience in concept art provides foundational designs that guide the development of game characters.
Early Career and Diverse Roles
Doug Crawford's early career included various roles that contributed to his skill development. He worked as a Sales Representative at Game Crazy in 2009 for three months, gaining experience in customer service. He also served as a Contract Artist at Cognito Comics in 2011 for three months, where he further honed his artistic skills. His history of working in small teams has allowed him to develop a wide range of skills beyond just character design.