Samuel Terry
About Samuel Terry
Samuel Terry is a Unity Developer with extensive experience in the gaming and virtual reality industries. He has held various roles, including Lead 3D Artist and Lead Game Designer, and has worked with several companies in the Greater Los Angeles Area since 2014.
Work at Trigger
Samuel Terry has been employed at Trigger - The Mixed Reality Agency since 2018. As a Unity Developer, he contributes to the development of mixed reality applications and experiences. His role involves utilizing Unity software to create interactive and immersive environments, enhancing user engagement through innovative design and technology.
Previous Experience in Game Development
Prior to his current position, Samuel held various roles in the game development industry. He served as Lead Game Designer at SHATTERPROOF FILMS LLC for six months in 2016. He also worked as Lead VR Developer at Technicolor for two months and as a Game Artist at Tiny Castle Studios for ten months, both in 2016. Additionally, he gained experience as Lead Artist at Fantasmo.io for nine months and as a Unity3D Developer at VNTANA for one month in 2017.
Internship Experience
Samuel completed an internship at Naked Sky Entertainment in 2014, where he worked for three months. This experience provided him with practical skills and insights into the game development process, contributing to his professional growth in the industry.
Education and Expertise
Samuel Terry studied Game Art & Design at The Art Institute of Los Angeles from 2010 to 2014, where he earned a Bachelor of Science (BS) degree. His education laid the foundation for his career in game development and design, equipping him with essential skills in art and technology.