Dan Mod
About Dan Mod
Dan Mod is a Senior Artist at Undead Labs in Seattle, WA, where he has worked since 2016. He has previous experience at several game development studios, including TimeGate Studios, Bungie, Treyarch, and Paradigm Entertainment.
Work at Undead Labs
Dan Mod has served as a Senior Artist at Undead Labs since 2016. In this role, he contributes to the development of video games, focusing on creating immersive environments and visual elements. His tenure at Undead Labs spans over eight years, during which he has played a significant role in shaping the artistic direction of the studio's projects.
Previous Experience in Game Development
Prior to joining Undead Labs, Dan Mod accumulated extensive experience in the gaming industry. He worked at TimeGate Studios as an Environment Artist for one year, from 2008 to 2009. Following this, he served as a Contract Environment Artist at Bungie for eight months, from 2009 to 2010. Dan then joined Treyarch, where he worked as an Environment Artist for four years, from 2012 to 2016, in Santa Monica, CA.
Education and Expertise
Dan Mod studied at Southern Methodist University, where he focused on Videogame Art and achieved a specialization in Game Art Creation from 2004 to 2006. He furthered his education at SMU Guildhall, enhancing his skills and knowledge in game design and art.
Early Career as a 3D Artist
Dan Mod began his career in the gaming industry at Paradigm Entertainment, where he worked as a 3D Artist from 2005 to 2008. This early experience laid the foundation for his future roles in environment art and game development, allowing him to develop critical skills in 3D modeling and design.