Joseph Swarner

Joseph Swarner

Game Designer @ Undead Labs

About Joseph Swarner

Joseph Swarner is a game designer currently working at Undead Labs in Seattle, Washington, where he has been employed since 2022. He has a diverse background in game development and quality assurance, with previous roles at companies such as Big Fish Games, 343 Industries, and Glu Mobile.

Work at Undead Labs

Joseph Swarner currently works at Undead Labs as a Game Designer, a position he has held since 2022. Prior to this role, he served as a Senior Customer Advocate at the same company from 2020 to 2022. His experience at Undead Labs contributes to his expertise in game design and customer engagement within the gaming industry.

Previous Experience in Game Development

Before joining Undead Labs, Joseph Swarner held various positions in the gaming industry. He worked as a QA Analyst (Contract) at Volt Workforce Solutions for WB Games (Monolith Studios) in 2014. He also served as a Tester II at Big Fish Games for six months in 2017 and as a Game Designer/QA Tester at Glu Mobile from 2016 to 2017. His background includes roles at 343 Industries and Mobius Industries USA, Inc., where he gained experience in quality assurance and testing.

Education and Expertise

Joseph Swarner studied at the University of Idaho, where he earned a Bachelor of Science (BS) degree in History from 1994 to 2003. He also attended the University of Washington. His educational background provides a foundation for his analytical skills and understanding of narrative, which are valuable in game design.

Teaching Background

Before transitioning to the gaming industry, Joseph Swarner worked as a teacher at Seattle Public Schools from 2005 to 2013. This eight-year experience in education likely contributed to his communication skills and ability to work collaboratively, which are essential in game design and development.

People similar to Joseph Swarner