Philip Holt

Philip Holt

Studio Head @ Undead Labs

About Philip Holt

Philip Holt serves as the Studio Head at Undead Labs, a position he has held since 2020. With a diverse background in game development, he has held various leadership roles at notable companies including ArenaNet, EA Tiburon, and THQ.

Work at Undead Labs

Philip Holt has served as Studio Head at Undead Labs since 2020. In this role, he is part of the leadership team and contributes to the studio's integration within Xbox Game Studios. He is actively involved in expanding the team, promoting job opportunities on the company's website. His leadership is focused on guiding the studio's direction and fostering a collaborative work environment.

Previous Experience at ArenaNet LLC

Prior to his current position, Philip Holt worked at ArenaNet LLC from 2015 to 2019. He held the roles of Director and later Head of Development. His tenure at ArenaNet involved overseeing development processes and contributing to the studio's project management strategies. This experience provided him with insights into game development and team leadership.

Background in Game Development

Philip Holt has a long history in the game development industry, having worked at various companies including EA Tiburon, Volition, and THQ. His roles ranged from VP of Product Development to Studio General Manager. His extensive experience spans over two decades, focusing on product development, operations, and team management.

Education and Expertise

Philip Holt studied at The Evergreen State College, where he earned a Bachelor of Arts in Liberal Arts and Sciences. He furthered his education with a Master's Certificate in Project Management from the University of Washington and completed Executive Education in Managing Complex Product Development Projects at the Massachusetts Institute of Technology. This educational background supports his expertise in project management and product development.

Leadership Roles and Contributions

Throughout his career, Philip Holt has held various leadership positions that have shaped his approach to game development. His role as Co-Founder and CEO at Row Sham Bow, Inc. and his various VP roles at EA Tiburon and THQ highlight his capability in leading teams and managing complex projects. His contributions have consistently focused on enhancing operational efficiency and fostering innovation within the teams he has led.

People similar to Philip Holt