Rory Jones
About Rory Jones
Rory Jones is a Senior Technical Artist at Undead Labs, where he has worked since 2017. He has extensive experience in game development, having held various technical artist roles at notable companies and is proficient in multiple game engines and software tools.
Work at Undead Labs
Rory Jones has been employed at Undead Labs as a Senior Technical Artist since 2017. In this role, he contributes to the development of video games, leveraging his extensive experience in technical artistry. His responsibilities include optimizing workflows and implementing innovative solutions to enhance the content creation process.
Previous Experience in Game Development
Before joining Undead Labs, Rory Jones held several positions in the game development industry. He worked at Adayana as Game Artist II from 2010 to 2012, and later at Electronic Arts as a Technical Artist from 2012 to 2013. He also served as a Senior Technical Artist at NC2 Media from 2015 to 2017 and at 5TH Cell Media from 2013 to 2015. His diverse roles have provided him with a broad understanding of technical artistry across various projects.
Education and Expertise
Rory Jones studied at Parkland College, where he earned an Associate in Applied Science in 3D Graphics Programming from 2004 to 2007. His education laid the foundation for his career in technical artistry. He is proficient in multiple game engines, including Unity and Unreal, and has expertise in software such as Maya, Photoshop, Substance Designer, and Zbrush.
Technical Skills and Proficiencies
Rory Jones possesses a wide range of technical skills relevant to game development. He has expertise in procedural content generation solutions and content pipeline architecture. Additionally, he is skilled in debugging complex tools and systems, workflow optimization through scripting, and middleware solutions like Havok and Simplygon. His comprehensive understanding of development tools includes Visual Studio, Perforce, and Jira.
Achievements in Game Titles
Throughout his career, Rory Jones has contributed to the development of popular sports video games, including Madden NFL 25 and NCAA Football 14. His role in these projects highlights his ability to integrate technical artistry with game design, ensuring high-quality outcomes in the gaming experience.